GitHub - ArchiDevil/dx12-sample: Simple example of DirectX 12 usage. Tries to use different paradighms. Simplest scene graph and kind of an engine here.
![UV-monitored denaturation transitions of DNA complexes involving DT12/6... | Download Scientific Diagram UV-monitored denaturation transitions of DNA complexes involving DT12/6... | Download Scientific Diagram](https://www.researchgate.net/profile/Roger-Wartell/publication/13400385/figure/fig5/AS:349494085472265@1460337291294/UV-monitored-denaturation-transitions-of-DNA-complexes-involving-DT12-6-and-DX12-in-1.png)
UV-monitored denaturation transitions of DNA complexes involving DT12/6... | Download Scientific Diagram
![Calypto on X: "DX11 vs. DX12 tested in Apex Legends and Fortnite. Do not compare the latency between the two dates, only horizontally as the testing environment is not the same. DX12 Calypto on X: "DX11 vs. DX12 tested in Apex Legends and Fortnite. Do not compare the latency between the two dates, only horizontally as the testing environment is not the same. DX12](https://pbs.twimg.com/media/GDk6ErIW4AAgXFJ.png)
Calypto on X: "DX11 vs. DX12 tested in Apex Legends and Fortnite. Do not compare the latency between the two dates, only horizontally as the testing environment is not the same. DX12
![DirectX 12: New GPU Upload Heaps and Non-Normalized Sampling features deliver performance boosts for gaming DirectX 12: New GPU Upload Heaps and Non-Normalized Sampling features deliver performance boosts for gaming](https://www.univers-simu.com/wp-content/uploads/2023/04/directx12.jpg)